Showing posts with label Telling Time. Show all posts
Showing posts with label Telling Time. Show all posts

Monday, September 14, 2015

Best Children's Books for Teaching Clocks and Telling Time

Me Counting Time
(kid-friendly informational text on time--from seconds to centuries)
by Joan Sweeney

Kindergarten - 2nd grade
Midnight Fright
(kids trick or treat thru the hours
on Halloween night
)
by Kathryn Heling

Kindergarten - 2nd grade


The Clock Struck One
(a cat chases a mouse thru the
hours--shows clockface)
by Trudy Harris

Preschool - 2nd grade
Completed Hickory Dickory Dock
(a cat chases a mouse thru the
hours
--shows clockface)
by Jim Aylesworth

Preschool - 2nd grade


Bats Around the Clock
(cute bat embark on a 12
hour dancing extravaganza)
by Kathi Appelt

Kindergarten - 2nd grade
What Time Is It, Mr Crocodile?
(a crocodile schedules his plan for
cooking & eating pesky monkeys)
by Judy Sierra

Preschool - 3rd grade


It's About Time!
(a little boy's activities thru the day;
great for teaching clocks & time)
by Stuart Murphy 

Preschool - 2nd grade
Rodeo Time
(kids make a schedule so they
don't miss any rodeo shows)
by Stuart Murphy

1st grade - 4th grade


best books for teaching time to older kids



Just a Second: A Different Way to Look at Time
(a deeper look at time, from seconds
to the history of the universe
)
by Steve Jenkins
3rd grade & Up
How Do You Know What
Time It Is?

(the history of measuring time,
including different devices)
by Robert Wells

2nd grade - 5th grade


About Time: A First Look
at 
Time and Clocks

(teaches how time has been
measured throughout history)
by Bruce Koschunak

3rd grade - 6th grade


Chimp Math: Learning About Timefrom a Baby Chimpanzee
(baby chimp's life via different ways to measure time--clocks, calendar...)
by Ann Whitehead Nagda

2nd grade - 5th grade

Click for Original Source

Second Grade: Coin Clock




Coin Clock Activity
Created by

Math isn't just about 1-2-3—it's also about grasping more abstract real-world situations where numbers and counting can come into play, like counting out money and reading a clock. Get a leg up on these concepts with this project where art and math collide: the coin clock!

What You Need:

  • Large piece of cardboard
  • Cardboard cut into two clock hand shapes (arrows)
  • 23 pennies, 5 nickels, 3 dimes
  • Hot glue gun
  • “Brad” clip paper fastener
  • Scissors or box cutter
  • Markers

What You Do:

  1. Get out your large sheet of cardboard. Help your child cut a large circle in the cardboard with scissors, using a large circular object like a dinner plate to trace around. If the cardboard is thick, you may want to use a box cutter to cut out the circle. If that's the case, adults and only adults should perform this step!
  2. Give your child the cardboard circle and coins. Have him place coins around the clock “face” so that the number represented by coins equals the number that goes in each place on the clock. For example, 1 penny goes at 1 o’clock. Two pennies go at 2 o’clock, etc. When he gets to 5 o’clock, switch from pennies to 1 nickel. Use a nickel plus pennies for 6, 7, 8, and 9 o’clock, then switch to a dime, etc. Use this time to quiz him on coins and their value, and get some addition practice in as well!
  3. Cut two arrows (one slightly shorter than the other) from cardboard for your child to use as clock “hands.” He may wish to color the arrows with markers. Help him attach the clock hands to the middle of the cardboard circle using the brad. Use scissors or a pen to poke a hole in the cardboard pieces for inserting the brad.
  4. With the adult supervising use of the hot glue gun, the coins can now be glued to their correct positions on the clock. As you glue, play around! Try to find all the possible combinations of coins that add up to the number you're gluing.
  5. After the glue dries, give your new clock a spin! Move the hands around to match the time, quiz your child on different times of day, or test his addition skills by asking him to add different groups of coins on the clock.
Click for Reference

Friday, September 11, 2015

Exploring Technology in the Elementary Classroom


Time Math by Recession Apps LLC


            Time Math is targeted to children in the second grade.  I could see this app used for students beyond second grade if they were still struggling with telling time.  This app is free and can easily be found on the app store for Apple products.  The specific math area of this app is the concept of time.  This app provides five different levels that can be explored.  The first level provides information on how to tell time.  The user learns what the hour and minute hands are used for.  The next level consists of asking the user “What time is it?”  The user then has the choice to select the intervals that will be asked.  These include: easy (hours), medium (fifteen minutes), hard (five minutes), harder (hours and five minutes), and hardest (hours and minutes).  The user is asked this each time they select one of the four levels.  The app generates a clock with a set time in relation to the difficulty selected and the user is asked to pick the correct answer out of three options.  The next level is “Set the Time” and asks the user to drag the hour and minute hand on the clock to the time that is indicated.  The last two levels are “What time will it be?” and “What time was it?”  Both of these levels require students to drag the hour and minute hand around the clock to reach the requested time. The graphics and design of this app is aesthetically pleasing.  The app is also very easy to navigate and allows for some many different difficulty levels, which is great for users who are just being introduced to telling time all the way through students who are more advanced.  When teaching a lesson about time, I think having this app projected on the board and/or giving each student an iPad to use with this app would be a great way to demonstrate time and walk through some problems together.  Instead of doing a worksheet, students could spend some time going through problems on their own. 

Academic Skill Builders http://www.arcademics.com/games/


            Academic Skill Builders is a free website with a plethora of fun math games.  The great thing about this website is that the user can select whatever grade level and subject they would like.  The grades range from first to sixth and the subject levels include shapes, counting, addition, subtraction, multiplication, division, integers, money, time, decimals, fractions, ration and proportion, and algebra.  Therefore, this website is great for all elementary students.  For the most part, the grade levels are on point.  This website appears to be set up to allow students the chance to practice math skills through fun and competitive games.  Parents, teachers, and administrators can also be at ease when having students online because the designers of this website were conscious about online safety. “Private” games can be set up with a password, so a student and his or her friends could organize games to play against each other in a private game.  “Public” games can be joined by anyone at anytime but there is no contact between the outside players and the student. The website also monitors player names and blocks inappropriate ones.  One of my favorite games I stumbled across while exploring this website was Jumping Chicks.  This game would be perfect for kindergarten and first grade students because the purpose of the game is to match the number to a pile of leaves that has the same number.  Your chick then jumps to that pile of leaves and the player is asked to complete the same steps again to keep your chick moving forward.  This is a fun and easy way to practice counting from one to ten. If ever in the computer lab or near computers and students finish their work before others, this would be a great website to have students visit until everyone was completed.  Having a math station in the classroom could also promote the use of this website.  Students would be able to select this math website, as opposed to a math worksheet, and have fun while still practicing their math skills.  This website, and the other website and apps I chose, provide visual learners with engaging animations to look at and allows game-based learning in a fun and interactive way.

Funbrain Math Arcade http://www.funbrain.com/brain/MathBrain/MathBrain.html



            Funbrain Math Arcade is intended for students in grades one to eight; however, after playing through this game at multiple grade levels, I feel that this game should really only be applicable for students in third grade and higher.  The reason I say this is because I do not think that students in second grade or below would have the proper hand-eye coordination and reading skills that are necessary for this game.  I had a hard time doing it myself so I have a feeling that very young students would struggle with the ability to select the right answer and figuring out how the game works.  Regardless, this website is great because it allows students to play in the format of a board game and has 25 different math games for them to play.  I think this would be great to use as a mini math activity maybe once a week.  Students could login with their saved password and complete five rolls on the game board, which means five games.  I would guess this would take around fifteen minutes. Depending on the grade level entered, the games ask students to add, match, adjust height and distance, subtract, multiply, divide, etc. A few things that I wish could be changed about this game is that the levels do not provide a lot of feedback for students who struggle and may need assistance or a hint.  However, the student is allowed to start that game level again after so many attempts.  I do like that the each game is fairly short and keeps the student motivated to win and unlock the next game.  Each game level also provides so much variety that could be tied into lessons.  For instance, one game level takes place inside a pyramid tomb and has images of Egyptian sarcophagi.  This could tie in nicely with a geography and social studies lesson on Ancient Egypt, as well as, reading aloud or independently reading books about mummies, pharaohs and pyramids.  There are a lot of options for using this website within the classroom. 

Todo Math by Enuma Inc.

This free app is by far the best math app I came across.  I love this app because the logistics and layout are fantastic.  Additionally, this app is perfect for student just beginning math, as well as for students who are up to second grade.  This app covers many specific math areas, such as: counting and cardinality, number operations, mathematical reasoning, time and money, and geometry.  The intended purpose of this app is to allow students to trace numbers and shapes, practice patterning, subtraction, adding, multiplying, and so much more.  I think the number and shape tracing is a great addition to this app; it’s probably my favorite part about the app because it would be such a huge help for students who are just learning how to write their numbers and drawing their basic shapes. I can easily see this app being used within the classroom because of all the great features it has.  The teacher could demonstrate how to use the app and then the students could follow along and complete each number and shape together.  A lot of the levels seem to follow the same order; therefore, it would be easy to have the teacher and young students complete the lower levels together to make sure that every student understands the process and the content.  This app seems like such a great tool to use because of the way it asks students to select the numbers and then draw them as well.  I feel like it reinforces their learning and knowledge. One downfall to this app is that although it says it is free, there are limited levels that can be played on the free version and buying this app is incredibly expensive.  However, I could justify buying this app for $24 each because it is so comprehensive and of high quality.  It also changes displays according to the seasons, which is cute, but could also be integrated into learning the new season each time it changed.  Lastly, this app was built with the classroom in mind.  If teachers do not have the budget to buy Todo Math, teachers may qualify for the school year’s Todo Math Grant Program.  Additionally, this app has a web-based teacher dashboard that tracks progress, students can play Todo Math at home on parents' iPhone or iPad and their progress is synched to your teacher dashboard, and school level management allows for supporting device sharing between classrooms (cart system) and multi-teacher management of school account.